Odoptera

Archetype: Animal
Size: Massive (+4)
HP: 44, AC: 1, ACT: 6
BRT: 5, DEX: 3, WIT: 1

Cocoon Generation. Short range. Odoptera can create a sticky silk substance (BRT check vs TN 5 to break.) which they use to spray and incapacitate victims. Once per day. Flight. Swoop Attack (2): 3d6 damage. Odoptera, due to their mass and awkwardness in flight, will perform swoop attacks which result in them ramming their enemies from above. Telepathy. Short range. Odoptera can communicate through simple telepathy with most intelligent creatures.

Odoptera are an intelligent race of giant moths. Odoptera live inside caves and abandoned structures. They are nocturnal creatures. Odoptera are often tamed and used as mounts by more friendly humanoid species. Although unable to speak, odoptera have limited telepathy and can communicate in simple terms with most intelligent creatures. Odoptera love bright lights and often mate during full moons.

Odoptera silk is a highly prized item and is used to create beautiful, colorful garments worn by the rich and fabulous. There are those thrill seekers and adventurers who search out odoptera lairs specifically for their fine silk which they steal and sell. This is a risky business as odoptera don’t take kindly to uninvited guests.

The cave of an odoptera is often lined with fine silk and fur shed by the creature. These are warm and comfortable nests where the creatures spend the majority of their time when not out feeding.

In battle, odoptera will swoop and lift their enemies into the sky before dropping them to their deaths. They will often ram smaller enemies while still in flight. Sometimes odoptera will spray a cocoon around their victims in order to incapacitate. While odoptera are not malicious, they are guarded and quick to squash perceived threats.