Octoplos

Archetype: Monster
Size: Massive (+4)
HP: 50, AC: 5, ACT: 7
BRT: 3, DEX: 3, WIT: 4

Bite (2): 2d6 damage. Immune to Disease. Lazers (1): Short range. 3d6 damage. Light/Heavy Weapon (2). Mind Control (2). Tentacle Squeeze (3): 1d6 damage per round. Various Tech. Octoplos employ all sorts of technology (from freeze rays to shrink weapons to disembowelers).

From the planet Ogothungoth come the malevolent and hateful octoplos. These creatures came to FAL during the Boom War via boom fissures. They are corrupt misanthropes who utilize powerful technology to enslave and control their victims. They use mind control along with complex deception to manipulate and defeat their enemies. The manipulative plans of an octoplos are usually long term and require vast amounts of patience. At the heart of every octoplos plan is the desire to gain power and wealth and to defeat those whom they view as subordinates.

Although not native to FAL, some octoplos have made that world their home. Many of these creatures have used their advanced technology to build kingdoms and force others into submission. Because of the lack of technology on FAL, octoplos often resort to hunting various construct creatures in order to take their mechanics to use as their own. Due to this tradition, octoplos have made special enemies of soracan, metalix, ten times ten men and other sapient construct species.

In battle, octoplos prefer to have their minions fight for them. They often use mindless slaves to do their bidding. In the event that an octoplos is forced to fight, be prepared for an all-out display of incredible firepower and anger as these creatures are nearly unstoppable.