Hakskar

Archetype: Humanoid
Size: Giant (+2)
HP: 40, AC: 2, ACT: 6
BRT: 3, DEX: 3, WIT: 3

Acidic Blood: 1d6 damage. Immune to Fire and Heat. Magic (2): LVL 7. Magic Weapon (2): Hakskar always carry a magical melee weapon of the GM’s choice. This weapon usually has a poison or fire enchantment. Resistant to Poison. Sulfuric Acid Spit (2): Close range. 2d6 damage. Hakskar can hack up a nasty ball of sulfuric acid phlegm and spit it at their enemies up to 3 times per day.

From the Bolgosphere come the hakskar. These warmongers are all about making everyone’s life a living nightmare. They love pain and fear they create in others. They use powerful magic and carry magic weapons. They are known to be crude and obnoxious. Hakskar often enslave weaker species to create armies. They enjoy wandering FAL looking for victims.