Giant, Ice

Archetype: Humanoid
Size: Giant (+2)
HP: 35, AC: 2, ACT: 6
BRT: 4, DEX: 2, WIT: 2

Freezing Breath (2): Short range. 2d6 damage. Targets will be encased in ice and will take 1d6 damage per round while encased. This attack can be used 5 times a day. Giant Weapon (1). Immune to Cold. Resistant to Magic. Throw Attack (2). Close range. 3d6 damage. Ice giants will hurl rocks and huge chunks of ice in attempt to crush their victims. Weather Control. Ice giants have the ability to create storms, strong winds, and icy rain.

From the place where the four winds blow, the ice giants are some of the strongest and most dangerous of all denizens in the Cryosphere. Ice giants are an ancient race who take pride in war, blacksmithing, stone carving, and destroying their enemies. They hate elves. The hate heat and bright light. All ice giants have beards (even the females, some of the prettiest beards to ever be grown).