Demented Avenger

Archetype: Humanoid
Size: Average (0)
HP: 16, AC: 0, ACT: 5
BRT: 2, DEX: 2, WIT: 2

Battle Rage. Once a day, demented avengers can use battle rage. Battle rage has a duration of 2d6 rounds and increases BRT and DEX scores +1. Fearless. Demented avengers have no fear and never back away from a fight. Inexhaustible. Exhaustion rules never apply to demented avengers. They would rather die than give up because they are tired. Light/Heavy Weapon (1).

Demented avengers hail from the strange planet called Dreamworld. Demented avengers are born from eggs laid by avenger queen mothers. Avenger queens reside in huge palaces and castles and command their many children to protect them at all times. During the Boom War, a portal was opened to Dreamworld and many demented avengers poured into Far Away Land.

The sole purpose of a demented avenger’s existence is to worship, work in the service of, and protect their queen mother. Should anything happen to their queen, a demented avenger will feel personally responsible. In cases where a queen mother has been killed, demented avengers will feel a deep sense of loss and lack of direction. They will immediately search out another queen and pledge their loyalty.

Demented avengers are a warring race, always looking to expand and defend the territory of their queen mother. When they are born they are assigned certain tasks which they will be expected to perform during the course of their lives. If they are unable or unwilling to accomplish these tasks, they are killed or exiled from the community. Exiled demented avengers are called motherless and are seen as the lowest form of life. They are often hunted for sport.

In combat, demented avengers use melee and ranged weapons and wear heavy armor. They fight in groups and use battle tactics to defend against more powerful threats. They are relentless combatants who refuse to be defeated.