Basilisk

Archetype: Monster
Size: Giant (+2)
HP: 33, AC: 2, ACT: 6
BRT: 3, DEX: 2, WIT: 1

Claws (1): 1d6 damage. Petrifying Gaze. Short range. Anyone who looks directly at the eyes of a basilisk must make a WIT check versus a TN of 5 or be instantly turned to stone. Poison Bite (1): 2d6 damage. LVL 6 poison.

Tail Whip (1): 1d6 damage. Resistance to Poison.

This giant lizard is feared throughout FAL for its ability to turn its victims to stone. Fortunately, basilisks live in remote places where few humanoids dare to tread. They usually eat large animals like mardeer or quoves. They tend to hoard objects like metal and jewels. They almost always live in caves. The eye of a basilisk is a prized weapon which can petrify an enemy.