Archetype: Humanoid
Size: Average (0)
HP: 12, AC: 0, ACT: 5
BRT: 1, DEX: 2, WIT: 2
Aura of Sleep (2): Somn can activate a paralytic, airborn toxin which will put anyone in a tiny radius to sleep for 1d6 minutes. This can be avoided by the victim making a BRT check. Other somn are not affected by this toxin.
Light/Heavy Weapon (1). Magic: Equal to LVL.
The somn are a quiet race of humanoids on Far Away Land. They have no kingdom or territory and often integrate into other cultures with ease. They are intelligent, creative, and inquisitive. They have fought alongside orka, poomkin, elves, and dwarves. They dislike goabs. They emit a paralytic sleep toxin often used for defense. Somn are cautious but good-natured.