Archetype: Humanoid
Size: Average (0)
HP: 20, AC: 0, ACT: 6
BRT: 1, DEX: 2, WIT: 3
Light/Heavy Weapon (2). Life Leech (1). Touch range. 1d6 damage. Orloks often feed on the life energy of their enemies. Each point they leech from a target is added to their own HP. Magic (1): LVL 5. Way of the Mind. Some orloks have powerful psionic abilities. These abilities can include telekinesis, telepathy, life leech, eidetic memory, phonokinesis, terrakinesis, and more.
Orloks are a race of humanoids from the planet Molnar. Orloks worship the Incredion, a powerful energy being who showed the orloks the Way of the Mind. Orloks have a bizarre society of complex rituals and hierarchies, all of which have come to be based on the teaching of the Incredion. They use their magical abilities in both physical battle as well as diplomacy.