Archetype: Humanoid
Size: Giant (+2)
HP: 34, AC: 2, ACT: 6
BRT: 4, DEX: 2, WIT: 1
Giant Weapon (1). Hill giants use crude club weapons like branches or logs. Stomp (0): 1d6+2 damage. Hill giants will attempt to stomp on average or smaller size enemies. Resistance to Magic. Throw Attack (1). Close range. 3d6 damage. Hill giants will sometimes use a throw attack to hurl boulders and other large objects at enemies.
Hill giants are large humanoids who live in hilly environments. They are a quiet folk who are solitary for the most part. They have terrible tempers. They are territorial. They dislike brash folks. They can become enraged easily. They will use ambush to attack their enemies. Hill giants spend their days tending livestock and growing gardens.