Archetype: Monster
Size: Massive (+4)
HP: 42, AC: 3, ACT: 5
BRT: 4, DEX: 3, WIT: 2
Bite (2): 3d6 damage. Killer Roll. Fell serpents will often wrap their tentacles around an enemy and roll them beneath the water until the victim is drowned. Squeeze (0). 1d3 damage per round of squeeze. Tentacle Slash (2): 1d6+2 damage. Water Breathing.
These tentacled titans of subterranean terror are all about eating those who cross into their domain. Fell serpents live in dark chasms in deep pools of water. They sleep beneath the surface waiting for trespassers so that they may feed. Fell serpents are remnants from the old ages, forgotten beasts of the early world. These creatures can rest and remain dormant for centuries.